"Like even today. I woke up this morning and the sun was shining and everything was nice, and I thought... this is going to be one terrific day, so you better live it up, boy, because tomorrow, maybe you'll be gone." James Dean. Rebel Without a Cause
I really, really want to run a Spirit of the Century game that lasts ten to twelve episodes, concluding in a two-part high budget season finale! (How do you do "high budget" in an RPG where everything is imaginary? Props, people. Props.) I just love the system, and GaelCon has gotten me all excited about role-playing again, and gaming in general. Tonight, at the time that I'm writing this entry, I'm setting up to play Settlers of Catan with Claire, Mark and Wanqing, which should be fun! I'll let you know how it goes (if you don't hear from me, assume I lost and am sulking in my room... I do that a lot).
Anyway, when it comes to writing a campaign, I'm kind of a noob. I tried once or twice before, but failed. So this time I'm going to write up the episodes as much as possible in advance. It certainly helps that I already have an idea of where I want the story to go. Any hints from me readers? How do you run an on-going game? One session at a time, or with a arcing plot? Do you have a site that stores handy scenarios for use in a pinch, or just steal the plots from books or movies? Generally, I'm looking for nuggets of wisdom you've picked up while playing or GMing yourself.
I guess after that, all I need are willing players!
Edit: I lost. Horribly. I came last. Mark won by transforming a town into a city and then dropping a "Victory Point" resource card. Good game. Just as I was beginning to feel like it should wrap up, it did! Sweet.
While playing in an awesome GURPS Traveller RPG scenario at GaelCon, one of the kids at the table I was at pulled out his Chicken Walker model from the Star Wars Miniatures game and left it on the table. I started to sketch the cab between actions while the rest of the players squabbled among themselves.
Not a bad attempt for something drawn in just a few minutes, and in between trying to rescue civilians from a crashed cruise ship.
I found that, even after I was finished, I was constantly adding lines, shading, roughing up parts. So I signed the corner and that stopped me doing anything more to the image.
Quick! What year is this?!? I feel like I've just slipped into an alternate 1999 where The Matrix is about to be released after some very, very minor rewrites!
Let's see:
A main character with super human hidden abilities living a boring life in a facade of a world
Check
Bullet time
Check
Snappy sound bites
Check
Older, black mentor
Check
White female trainer
Check
Cubical office scene
Check
Tonnes of CGI
Check
The list goes on. There is nothing new in that trailer! Those guys should win an award for that! The movie, by the way is Wanted, based on the Mark Millar joke of a comic that seems to think being clever is kicking the reader in the nuts for the benefit of the author's ego.
Morgan Freeman as Morpheus: It is a choice, Wesley, that each of us must face. The red pill, or the blue...
Why is it that every time I use Blockquotes in my blog it seems to break the text formatting from that point on? Just look at my post on G.I. Joe. The first paragraph is nicely spaced between lines. Then I put in the quote and the rest of the post is crammed together like in the style of the Blockquote. This annoys me greatly. Any help?
As many of my friends know, despite having never set foot in the Americas, I am, and have been an huge fan of G.I. Joe ever since I was a kid. I collected Joe's almost exclusively through my childhood, in the manner I now collect Marvel Legends. Between myself and my brother Philip we had the largest collection of 3-3/4-inch figures among all our friends, including vehicles of all shapes and sizes! We called them Action Force for a while, then G.I. Joe, the Action Force, and finally, just G.I. Joe.
So when I heard that there was going to be a live action movie, I was thrilled. When I heard the blurb, I was... well, less thrilled.
A European-based military unit known as Global Integrated Joint Operating Entity (G.I.J.O.E.), a hi-tech, international force of special operatives takes on an evil organization led by a notorious arms dealer.
What the heck? European based? Acronyms? And no Cobra Commander? Urg. This was sounding terrible!
Hasbro’s G.I. Joe Team wanted to take this opportunity to clarify some of the facts regarding the G.I. Joe live-action movie that we are developing with Paramount Pictures.
First and foremost, we are not changing what the G.I. Joe brand is about. The name “G.I. Joe” will always be synonymous with bravery and heroism.
The G.I. Joe brand has enjoyed a successful 43-year history, spanning two key generations. The first was the line of 12-inch “realistic military” figures that were popular with kids in the 1960s and 1970s.
The second generation, was created in 1982, and is based on a cast of fictional heroes and villains that make up the “G.I. Joe vs. Cobra” fantasy. The premise of this fantasy is the story of the G.I. Joe team, led by Duke, and their “fight for freedom wherever there is trouble” against the evil Cobra Commander and his Cobra force. This storyline was an instant hit with kids in the early 1980s, spawning a highly popular 3-3/4-inch action figure line, comic book collection and animated series.
This movie will be a modern telling of the “G.I. Joe vs. Cobra” storyline and its compelling characters that Hasbro created 25 years ago. The G.I. Joe team will not be based in Brussels. Instead, they will be based out of the “Pit” as they were throughout the 1980s comic book series. And, in keeping with the G.I. Joe vs. Cobra fantasy, the movie will feature characters and locations from around the world. Duke, the lead character and head of the G.I. Joe team, will embody the values of bravery and heroism that the first generation of G.I. Joe figures established.
G.I. Joe is a very important property to Hasbro and we thank all of our fans for their enthusiasm. Without all of you, the brand would not be where it is today.
Thank you.
"Yo Joe!! Looks like things are back on track!That sounds much better! I'm glad those awful rumours are 100% false", he said, trusting Hasbro to not mess everything up! Then Denis looked at his collection of Marvel Legend action figures since Hasbro bought the license, and cried. And cried and cried, long into the night...