Showing posts with label sdcc. Show all posts
Showing posts with label sdcc. Show all posts

Saturday, July 24, 2010

A Sketchy Post

Two weeks ago I finally got to put up all my sketches from Comic Con 2008. My awesome sketchbook is one of my most prized possessions, and filled with incredible art and signatures from the most amazing people. As well as the complete Flickr Set, I also created a nifty video showcasing the sketches, for my own pleasure.

Maulers And Grinders And Butchers, Oh My!

Last week I saw the movie of the year, if not decade. Inception is simply a stunning piece of work that will be debated for years to come. I think anyone coming out of the cinema were wondering what kind of strange and unusual dreams they would be having that night. I for one, had a normal, peaceful nights sleep.

Last night, however, I did have a wacky dream, but it was not because of a movie.

San Diego Comic Con is running this weekend. You may remember me freaking out over it two years ago as I was there myself. However, I can't be there this year, and the creators of the Gears of War series decided to cheer me up while I sat at home. While SDCC is running all modes in Gears of War 2 have a twenty XP multiplier!! Nice, but not the best thing.

Horde mode has long been my favourite thing about Gears 2. It was the first game to popularise the concept of a team of players up against waves of AI enemies, and still remains my favourite. I love getting a group of friends together to stomp some tickers, drones and friends. Except this weekend, things are different.

Waves one through nine are the sole territory of the Boomer Family, a terrifying collection of Maulers, Grinders, Boomshots, Butchers and Flamers, and even then I think I might have left out one. Wave ten is left to the terrifying power of the blood thirsty Bloodmounts, which are hard enough to kill in a normal game and damn near pants-wettingly impossible in the numbers onscreen this weekend.

All this results in a lot of frantic screaming and running from the players and a lot more laughing and having a good time. It also caused me to have a nightmare last night. As is usual, I remember only snippets of it, but I do remember running through a large room in a mansion (not the Mansion map in the game), ducking behind chairs to avoid the Grinder in the room. Man, those things are huge.

Anyway, thanks Epic Games. You've crafted a wonderful experience made better by a terrifying weekend of pain and suffering and bursts of adrenalin. I don't know if my heart can take much more, but I'm off to find out. If I don't blog again in a week, tell my wife I love her and that I'm probably not faking this time, so move me off the couch before I start to smell.

Thursday, July 08, 2010

A Story From Two Years Ago

This story actually starts almost three years in 2007. Mike Wieringos sudden and tragic death in August of that year was a shock to me. I was a huge fan of his work and followed his blog which he updated regularly. He had posted on a Friday, wishing everyone a good weekend, and no-one knew that he'd be gone from us before he could post again.

Through his good friend and regular collaborator Todd Dezago I had managed to get hold of a commemorative sketchbook done for Mike, which arrived just a week or two before I left for the US.

Flashforward to the Friday evening of SDCC 2008. It's 5:30 and people are starting to pack up as the hall closed at 6. I ask Claire to just take one more walk through Artists Alley before we leave while it's nice and quiet.

Wandering through I happen onto a table with some very nice art laid out, and the artist is relaxing behind it all chatting to a girl.

"I know it's late" I said, "but I was wondering if I could buy one of your sketchbooks and get a quick sketch." That was how I got a lot of my sketches. Most of the artists had sketchbooks for sale and if you bought one there was a page at the back for a quick sketch. I asked them to do the sketch into my sketchbook instead, which was roughly the same size, not some huge A4 monstrosity.

"No problem! I'd love to. Who do you want?"
"Oh, it's late, and I'm sure you're tired. Pick someone you enjoy drawing and can sketch without too much work."
"Fair enough," he replied, checking out the cover. "You like Marvel then? I've always been a fan of Juggernaut. Is he ok with you?"
"Perfect."

And so James "Bukshot" Bukauskas started on his quick pencil sketch of Cain Marko's super powered alter ego. Claire marveled at his work that was on the table and I started to leaf through his sketchbook.

"Cool. Ninja Turtle. Ha! Thundercats. Woah. G.I. Joe Dreadnok." And then I turned a page and went silent. Claire spotted the change first.
"What is it" she asked.
"This sketch. I know this. I got this just before we left in a book for Mike Wieringo."

James looked up from his sketch.

"Yeah. I don't generally draw stuff for things like that, but Mike was a nice guy. He was a great artist. I wish I'd met him."

I'm not ashamed to say that my eyes started to water up a little looking at that sketch. It was a black and white piece with Spider-Man crouched atop a No. 2 HB pencil saying "Thanks Mike". James and I got talking about Mike then, and our conversation just ran on.

Somehow we got on to happier subjects and we mentioned that after San Diego we were heading to Las Vegas to get married. James looked at the girl behind the table and they both laughed! Turned out the girl was his girlfriend, and they were planning on getting married in Las Vegas later that year!

By the time Claire and I said our good-byes, I felt like we were long time friends. James and his girlfriend were so incredibly nice, and the short, quick, easy five minute sketch of Juggernaut that James had started turned into my favourite sketch in the entire book, not only because of how awesome it is, but also because of the story that goes with it.

If you ever see this James, I hope you and your wife are having a wonderful life together, and I want you to know that I will always be eternally grateful for the time you gave to Claire and I on that Friday of Comic Con in 2008. You deserve every happiness and success. God bless you.

Related Posts
Mike Wieringo
Vancouver Fan Expo: Stuart Immonen

Tuesday, August 12, 2008

San Francisco- New Post City

Well, after driving for six hours from Vegas to San Diego, then taking a combination of bus and train all the way to Oakland, we've arrived at the next leg of our journey, Oakland and San Francisco city.

We had two full days enjoying the city, as well as enjoying two days doing stuff with Karen and her friends, and I already have loads of stuff to write about. Of course, I also have more to write about from San Diego and Vegas, though most of you probably already know the big news out of Vegas. So there's so much to write, and so little time to do it.

Plus, I've been uploading photos from San Diego, which takes a lot of time. I'm still not through the SDCC sets!

More to come soon.

Monday, July 28, 2008

SDCC- The Experience

There really isn't much point in trying to describe what an amazing time we had at Comic Con International, San Diego, 2008. It's difficult to describe, and would take far too long to type. Besides, most of the stories will go up on my Flickr account as the photos go up. When it comes to the guests and people lining places like Artists Alley, lets just leave it at "Incredible, unbelievable, nice, friendly and warm" and move on. They'll get their time in the spotlight as the photos go up.

Instead, I want to talk about our fellow attendees. Over the course of the four days we met literally hundreds of people, either at the con, or on the trolly's or buses to and from the event. All of them were amazing, nice people who shared our enjoyment of the weekend and loved to exchange stories and tips with others. We had a lovely time meeting them all, and if any of them happen to ever find this blog, Claire and I want to thank them.

I especially liked meeting Daniel and his family, who we bumped into not once, but an unbelievable three times over two days! In an event with 125,000 attendees, this was astonishing. We also had a great time talking to Ryan and Taleya at the Adult Swim party. We were sharing a table, and ended up sharing some really great moments. Plus, it turns out that Ryan is a sculptor, and will be working for Hasbro in the near future! How awesome is that?!?

Beyond that, there are just far too many to name that we met on buses and trolleys, or indeed, while queuing for stuff. We spent over an hour chatting to various people while in line to meet Hideo Kojima, and while meeting him was cool, meeting those fellow con attendees was actually far cooler. We got chatting with people from all over the world, including a large group from Ireland that were working at the con as event staff. We met a great person on the way in to the con on the first morning that walked us to the door and gave us loads of tips and recommendations. She was so incredibly helpful, and we can't thank her enough for helping two very lost looking Irish holiday-ers. Or the couple from New York that we got talking to on the way back from the con on Saturday, only to realise they were getting off at the same stop, then discovering they were staying in the same hotel, and they were in 206, while we had 207!! And the nice person on the bus on Sunday morning that took us to a Borders to buy me a new sketch book. She was great fun, and Claire and her swapped email address'. Also, she recognised my Jamie Madrox Multiple Man t-shirt, so that was cool!!

And then today we arrived in USA Hostel and ended up in a room with two guys from Dublin, Gary and Niall!! We ended up going to a baseball game with a big group from the hostel and having a great night!! I only wish we could have spent more time in the hostel during the con, but we have six more days ahead of us to meet and make new friends.

Looking good so far!

SDCC- Video Games Live

One of the big events we booked months in advance was Video Games Live, a full symphony orchestra and choir playing video game music. Because we booked and paid for the tickets well in advance, I splashed out and got the best tickets available, which turned out to be pretty damned good!! Front row, dead centre! We got dinner served, and free drinks! Amazing.

But nothing on the music itself. This trip has been incredible already for Claire and I, and it seems that there is some greater force ensuring things just... work out in our favour. We spend all Thursday meeting the nicest people, getting amazing sketches, spending real time talking to people I only ever dreamed of meeting before, and then, Thursday evening, VGL seemed to choose it's pieces and guests only for Claire and I.

Here's how te night went:

  • Opening Medley
  • Metal Gear Solid- Incredible! An amazing piece to kick the show off with! And everyone loved the guard and box wandering around on-stage. The box stayed on=stage for the whole piece, and the following one, before revealing VGL creator Tommy Tallarico, who joked that he was the only one short enough to fit inside!
  • Metroid Medley- They covered the entire series, but got the biggest reaction to the Super Metroid piece.
  • Civilisation IV- Beautiful and powerful.
  • Tron- Got a huge reaction! Great piece.
  • Legend of Zelda Medley- as with Metroid, they covered the entire series, but as soon as Ocarina of Time appeared onscreen, the crowd went wild! This was introduced via recorded video by the original composer of the Mario and Zelda themes, Koji Kondo.
  • Kingdom Hearts- I was blown away! Disney kindly allowed the video playing to use the cartoon footage instead of game footage. It was spectacular.
  • World of WarCraft- Seriously. Playing just for us! Claire nearly died. And they had the original composers on-stage... who we knew we could meet later, as we had back-stage passes! You can only image how Claire felt about this.
  • StarCraft II- The perfect follow-up to the WarCraft stuff. They played a new piece, introduced by it's composer, as well as playing the piece used in the trailer, while the trailer played! Nice. I loved this one.
  • Super Mario Brothers Medley- This started with Martin Leung playing the Mario Brothers theme on piano, blindfolded!! Awe-inspiring stuff.
  • Guitar Hero Competition- Before the show there had been a Guitar Hero competition, and the winner was brought up on stage to play Sweet Emotion on the game, with the symphony backing him, and Tommy Tallarico on guitar assisting. It was incredible. The guy was amazing, and when we met him back-stage later, he told us that he doesn't own Guitar Hero, and had never played Sweet Emotion before! Regardless, he managed to play it on Expert, and score over 200,000 points, winning a tonne of stuff!
  • Halo- The crowd went ballistic! Everyone loved this. A girl in Cortana costume came on-stage to do some of the voice bits, and they played my favourite Halo piece, the teaser for Halo 3. As the piece ended and Cortana said "This is the way the world ends", Master Chief arrived on-stage!
  • Final Fantasy VII: Sephiroths Theme- Halo was the final piece, with this standing as the encore. Once again, the choir blew everyone away with the power and beauty.
  • Castlevania- I don't know if they always do a two song encore, but they did for us, wrapping up the night with this. What a way to end!

But it wasn't the end for Claire and I. We got to then head back to the VIP Area and meet Jason Hayes, composer of World of WarCraft, Tommy Tallarico and Jack Wall themselves, Martin Leung, and some of the special guests, including the girl dressed as Cortana! We also talked to the guy that played Guitar Hero, who was visibly shaking still, some 30 minutes after his performance! Nice guy. And, we got to meet Dee Baker!! He had been up on-stage earlier and did a live voicing of the monster for Gears of War, the blind one that you have to orbital strike. He voiced it in-game, and recreated and matched the scenes as the game played! But more importantly for us, he voiced Appa and Momo in Avatar: The Last Airbender, and it was a real honor and pleasure to meet and talk to him. While wandering the VIP area, we even got a copy of the just released Video Games Live CD!! Woo!!

After all that, we grabbed a taxi and headed home. This was our first day at SCDD, and we thought it couldn't get any better. We were wrong. So very, very wrong.

Saturday, July 26, 2008

SDCC- The Good Times Don't End

Let me update you guys on some of the stuff we've done or seen so far!

  • The sketch-book I brought over for the entire trip, including all the amazing people I'm sure I'll meet at PAX, is, with a day still to go in Comic Con, full. Completely! And I can't find a suitable replacement for tomorrow.
  • We have already met and held conversations with, among others, Seth Green, Breckin Meyer, Jackson Publick, Ben TenNapel, Gabe and Tyco, Peter David, Orson Scott Card, Raymond E. Feist, Larry Hama, Wil Wheaton, Rob Liefeld, Greg Pak and countless more I'll try to mention once I'm not using a tiny keyboard and touch pad instead of a mouse. We've met and got autographs or more from Hideo Kojima, Gerard Way, James Stewart & Gabriel Ba, as well as many more.
  • I've bought way to many books already!
  • I'm very proud of how few action figures I've bought!
  • We have, so far, attended a total of one panel, and even then, it was because we met the guys it was all about outside and spent ages talking to them... also, it was the Marvel/Hasbro Action Figure Panel... so, you know. Some interest there...
  • We have met and exchanged email address' with the most incredible people, making friends with folks from all over the world!
  • So many photos. So, so many photos.
  • San Diego is beautiful and friendly.
  • My feet hurt.
  • Good (or even passable) tea does not seem to exist here.
  • Everyone wants to visit Ireland, particularly the writers and artists.
  • Dear Joss Whedon: You are awesome. You are a funny guy, and seem very natural and honest. But I am not willing to queue for six hours just to sit in a room with 6,000 others and listen to you talk. Sorry. There are far to many things to do at SDCC than to make that worth considering.
  • Claire got a drawing of herself by Yoshitaka Amano! It is as incredible as you think it could be, and more. She nearly cried. He drew it without prompt. Apparently he liked the hat she was wearing.
  • By 1pm, sitting down for ten minutes becomes more important that seeing the next line of writers or artists.
  • Skype is a wonderful invention.
  • People recognised and complimented me on my t-shirt (which is meaningless to most readers until I post pictures!!)

More updates soon, but nothing detailed until I have a real keyboard with a mouse. Also, photos may take a little while, but I have lots!! And no Picasa to run them through.

Friday, July 25, 2008

SDCC- 24:1

What does the title ratio refer to I hear you ask? Well, it means that, after one day, I can safely proclaim that so far, for every one hour spent awake and active in San Diego, twentyfour incredible things have happened to us!

From getting amazing sketches for free, to meeting the most incredible people face-to-face, to just constantly talking to nice, genuine locals always happy to help dazed looking strangers, this trip has been nothing short of spectacular!! And I haven't even gotten to the part where we not only attended Video Games Live (front row seats, dead centre!), but also got to meet the creators and chat to them and the various special guests in the VIP area!! Or that on the way back, we actually met and talked to Ryan and Dorkman of Ryan Vrs Dorkman 1 and 2!! Amazing, nice, cool guys.

Typing on Claire's new tiny laptop is going to take some more getting used to, thus the lack of links, or any of my usual touches. I'll try to update properly soon, with photos! Oh, so many photos!!